#ifndef PROFESSOR_H
#define PROFESSOR_H

#include "GameObject.h"
#include "Aluno.h"
#include "TimeCounter.h"

class Professor: public GameObject
{
   public:
        Professor(int x, int y, string fileName);
        ~Professor();

        int Update(int dt);
        bool inRange(int ax, int ay);
    protected:
        TimeCounter* counter;
};


#endif
